Project Title: Slapdash Bones
Role: Creative Director
Team Size: 5
Project Timeline: Jan - Feb 2016 & May - July 2019
Slapdash Bones is a mobile dice game where you shake your phone to roll the dice. The first version was released on the Google Play store in February 2016, but has received several updates.
The design exploration with Slapdash Bones was two-fold: I wanted to find a way to leverage the tactile nature of the eccelerometer and gyroscope, and I also wanted to experiment with a pass-and-play multiplayer experience.
I discussed this project in an interview with Extra Credits in their "Because Games Matter" series.
Download: Google Play
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