Project Title: Virtual Tour of Amsterdam
Role: Unity Developer
Team Size: 1
Platform: Oculus DK1 / Oculus DK2
Project Timeline: 2014
While working as a technical designer for Virtuix in 2014, I developed demos to showcase the Omni at events and in front of investors. At the time, most people expected the Omni to be used exclusively with First-Person Shooters, but I experimented with different options like this virtual tour of Amsterdam where you take pictures, which are saved for you to view afterwards. Since this hardware was still in development, I also worked with the electrical and mechanical engineers to coordinate translating the output from the Omni to usable input for a game engine, and I made the first iteration of the SDK to allow other developers to make games for it.
Showcases: I developed this demo to help showcase the Omni at events such as E3, GDC, and SXSW
Download (requires Oculus DK1 or DK 2):
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