Project Title: Cosmos Arena
Role: Creative Director / Product Manager
Team Size: 12
Platform: PC, Mac, Web, Android
Project Timeline: 2016 - 2019
Funding: Self-funded
Project Details:
Cosmos Arena is a local multiplayer game for up to 4 players. This was the first large project I attempted with my startup studio Astire Games, and it went through several cycles of development and experimentation.
Read more about the Development Process.
Showcases:
Intel Buzz Workshop at the Austin Games Conference
Intel Indie Lounge at the Game Developers Conference
Austin Game Dev booth at SXSW
IGDA booth at Dreamhack
Download:
Itch.io
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